{"id":2128,"date":"2012-01-29T18:46:30","date_gmt":"2012-01-29T18:46:30","guid":{"rendered":"http:\/\/www.terrymatthes.com\/?p=2128"},"modified":"2024-03-06T20:10:25","modified_gmt":"2024-03-06T20:10:25","slug":"zsketch-the-ear","status":"publish","type":"post","link":"https:\/\/terrymatthes.com\/2024\/2012\/01\/29\/zsketch-the-ear\/","title":{"rendered":"ZSketch: The Ear"},"content":{"rendered":"<p><a  href=\"http:\/\/www.terrymatthes.com\/wp-content\/uploads\/2012\/01\/ear1.jpg\" data-rel=\"lightbox-gallery-0\" data-rl_title=\"\" data-rl_caption=\"\" data-imagelightbox=\"0\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-2130\" title=\"\" src=\"https:\/\/terrymatthes.com\/2024\/wp-content\/uploads\/2012\/01\/ear1.jpg\" alt=\"ZSketch of a human ear\" width=\"300\" height=\"300\" srcset=\"https:\/\/terrymatthes.com\/2024\/wp-content\/uploads\/2012\/01\/ear1.jpg 660w, https:\/\/terrymatthes.com\/2024\/wp-content\/uploads\/2012\/01\/ear1-300x300.jpg 300w, https:\/\/terrymatthes.com\/2024\/wp-content\/uploads\/2012\/01\/ear1-150x150.jpg 150w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>I find the ear pretty tricky to model in a standard program like Maya, but in ZBrush.. wow. It&#8217;s so much easier. Being able to just push into a surface makes all the contour changes in the ear less scary. In Maya you&#8217;re playing with curves and nurbs, or trying to match up all sorts of curvy edge verticies. I would say that the ear is definitely the most challenging part of the whole body to model. For the base of this sketch I used a standard ZBrush cube, and modeled with symmetry on. Shaping the ear was done with the move brush. I pulled out the outline of the ear first.<a  href=\"http:\/\/www.terrymatthes.com\/wp-content\/uploads\/2012\/01\/ear2.jpg\" data-rel=\"lightbox-gallery-0\" data-rl_title=\"\" data-rl_caption=\"\" data-imagelightbox=\"1\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-2131 alignleft\" title=\"\" src=\"https:\/\/terrymatthes.com\/2024\/wp-content\/uploads\/2012\/01\/ear2.jpg\" alt=\"ZSketch of a human ear\" width=\"300\" height=\"300\" \/><\/a> Next I took the rake brush and built up all the major curves in the ear on the flat surface.<\/p>\n<p>The curves along the ear acted as a guidline for where to change the depth of the ear. They each surround a kind of pocket that is either sunken into the ear or elevated. Now that the general shape was there I just worked it with the rake tool for a few more minutes then cleaned the surface up with the polish and smooth brushes. If I had more time I would have liked to have curved the ear profile. I should mention there is poling on the ears edge because of the ZBrush cube I used. I didn&#8217;t make an adaptive skin and because of this I was left with tris on the top and bottom of the cube during the sculpt.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I find the ear pretty tricky to model in a standard program like Maya, but in ZBrush.. wow. It&#8217;s so much easier. Being able to just push into a surface makes all the contour changes in the ear less scary. In Maya you&#8217;re playing with curves and nurbs, or trying to match up all sorts [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2132,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","om_disable_all_campaigns":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[341,5],"tags":[85,328,329],"class_list":["post-2128","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog","category-modelingsculpting","tag-ear","tag-zbrush","tag-zsketch"],"acf":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/terrymatthes.com\/2024\/wp-content\/uploads\/2012\/01\/ear2.jpg","_links":{"self":[{"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/posts\/2128","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/comments?post=2128"}],"version-history":[{"count":1,"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/posts\/2128\/revisions"}],"predecessor-version":[{"id":3627,"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/posts\/2128\/revisions\/3627"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/media\/2132"}],"wp:attachment":[{"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/media?parent=2128"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/categories?post=2128"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/terrymatthes.com\/2024\/wp-json\/wp\/v2\/tags?post=2128"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}